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Glint EVDO Fledgling
Joined: 27 Apr 2005 Posts: 25
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Posted: Wed Apr 27, 2005 11:41 am Post subject: 1xRTT ping times |
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I live in the San Luis Obispo, CA area, and there is no EVDO coverage here yet. I also live far enough out of town so that I don’t get DSL, Cable, or WISP access. I am trying to use the 1xRTT network to game on, but the ping times are horrible. I get 100% signal strength with my V620 card using Win XP Home. Any suggestions on getting better ping times on 1xRTT?
Just out of curiosity, what kind of ping times can I expect once EVDO becomes available in my area?
Thanks for your help. |
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Michael Site Admin
Joined: 13 Jan 2005 Posts: 5045 Location: Cary, IL
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Glint EVDO Fledgling
Joined: 27 Apr 2005 Posts: 25
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Posted: Wed Apr 27, 2005 12:30 pm Post subject: |
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| Thanks for the response. I have been getting 1400 to 1500 ms pings. 1 1/2 seconds is way too long for gaming. |
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Michael Site Admin
Joined: 13 Jan 2005 Posts: 5045 Location: Cary, IL
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Dog-One EVDO User
Joined: 02 Apr 2005 Posts: 46 Location: Greenville, SC
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Posted: Thu Apr 28, 2005 7:45 pm Post subject: |
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| Glint wrote: | | Thanks for the response. I have been getting 1400 to 1500 ms pings. 1 1/2 seconds is way too long for gaming. | I get right close to 380ms pings to the first hop in a traceroute list (1xRTT). Online gaming is possible with those ping times, but the upload bandwidth is capped at 26.4kbits which will kill you since this is slower than a regular v.90 or v.92 dialup modem. And when the uplink chokes up, your ping times go to he11. I've tried everything I can come up with and the bottomline is that online gaming is simply not possible with 1xRTT. Maybe with some of the older games, but any of the newer 3D games, you're SOL. I've been "offline" now for over a year waiting for EVDO to try and I suspect I'll have to give up gaming and learn to be a gardener. I hear a lot of hype and lots of promises, but nothing has happened in this area.  |
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t1rash EVDO Fledgling
Joined: 05 May 2005 Posts: 11
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Posted: Fri May 06, 2005 7:02 am Post subject: |
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| I only have 1xRTT and have no problems playing everquest 2 or City of Heros. But as far as playing a game of half-life 2 or UT where the action is so much faster, it's a whole different (and somewhat horrible) experience because I'm dead before I can even see an enemy. So I guess we had better stick to the slower games for now until EVDO comes to the boonies. |
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Michael Site Admin
Joined: 13 Jan 2005 Posts: 5045 Location: Cary, IL
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Posted: Wed Jun 01, 2005 4:50 pm Post subject: |
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4 bar EVDO, here is what i just got, it is a new EVDO tower, not sure if it is completely up.
64 bytes from 64.233.161.99: icmp_seq=62 ttl=239 time=190.229 ms
64 bytes from 64.233.161.99: icmp_seq=63 ttl=239 time=172.888 ms
64 bytes from 64.233.161.99: icmp_seq=64 ttl=239 time=178.357 ms
64 bytes from 64.233.161.99: icmp_seq=65 ttl=239 time=203.052 ms
64 bytes from 64.233.161.99: icmp_seq=66 ttl=239 time=178.034 ms
64 bytes from 64.233.161.99: icmp_seq=67 ttl=239 time=244.978 ms
64 bytes from 64.233.161.99: icmp_seq=68 ttl=239 time=210.905 ms
64 bytes from 64.233.161.99: icmp_seq=69 ttl=239 time=188.794 ms
64 bytes from 64.233.161.99: icmp_seq=70 ttl=239 time=204.712 ms
64 bytes from 64.233.161.99: icmp_seq=71 ttl=239 time=191.104 ms
64 bytes from 64.233.161.99: icmp_seq=72 ttl=239 time=357.622 ms
64 bytes from 64.233.161.99: icmp_seq=73 ttl=239 time=193.228 ms
64 bytes from 64.233.161.99: icmp_seq=74 ttl=239 time=200.133 ms
64 bytes from 64.233.161.99: icmp_seq=75 ttl=239 time=183.059 ms
64 bytes from 64.233.161.99: icmp_seq=76 ttl=239 time=194.939 ms
64 bytes from 64.233.161.99: icmp_seq=77 ttl=239 time=330.870 ms
64 bytes from 64.233.161.99: icmp_seq=78 ttl=239 time=221.761 ms
64 bytes from 64.233.161.99: icmp_seq=79 ttl=239 time=180.669 ms
64 bytes from 64.233.161.99: icmp_seq=80 ttl=239 time=198.588 ms
64 bytes from 64.233.161.99: icmp_seq=81 ttl=239 time=180.436 ms
64 bytes from 64.233.161.99: icmp_seq=82 ttl=239 time=193.375 ms
64 bytes from 64.233.161.99: icmp_seq=83 ttl=239 time=213.319 ms
64 bytes from 64.233.161.99: icmp_seq=84 ttl=239 time=193.185 ms
64 bytes from 64.233.161.99: icmp_seq=85 ttl=239 time=186.063 ms
64 bytes from 64.233.161.99: icmp_seq=86 ttl=239 time=198.682 ms
64 bytes from 64.233.161.99: icmp_seq=87 ttl=239 time=186.571 ms
64 bytes from 64.233.161.99: icmp_seq=88 ttl=239 time=222.541 ms
64 bytes from 64.233.161.99: icmp_seq=89 ttl=239 time=212.428 ms
64 bytes from 64.233.161.99: icmp_seq=90 ttl=239 time=298.980 ms
64 bytes from 64.233.161.99: icmp_seq=91 ttl=239 time=204.595 ms
64 bytes from 64.233.161.99: icmp_seq=92 ttl=239 time=183.788 ms
64 bytes from 64.233.161.99: icmp_seq=93 ttl=239 time=204.644 ms
64 bytes from 64.233.161.99: icmp_seq=94 ttl=239 time=184.507 ms
64 bytes from 64.233.161.99: icmp_seq=95 ttl=239 time=392.469 ms
64 bytes from 64.233.161.99: icmp_seq=96 ttl=239 time=185.345 ms
64 bytes from 64.233.161.99: icmp_seq=97 ttl=239 time=197.572 ms
64 bytes from 64.233.161.99: icmp_seq=98 ttl=239 time=189.472 ms
64 bytes from 64.233.161.99: icmp_seq=99 ttl=239 time=202.136 ms
64 bytes from 64.233.161.99: icmp_seq=100 ttl=239 time=415.747 ms
64 bytes from 64.233.161.99: icmp_seq=101 ttl=239 time=201.112 ms
64 bytes from 64.233.161.99: icmp_seq=102 ttl=239 time=215.016 ms
64 bytes from 64.233.161.99: icmp_seq=103 ttl=239 time=198.906 ms
64 bytes from 64.233.161.99: icmp_seq=104 ttl=239 time=206.859 ms
64 bytes from 64.233.161.99: icmp_seq=105 ttl=239 time=202.771 ms
64 bytes from 64.233.161.99: icmp_seq=106 ttl=239 time=202.710 ms _________________ EVDO :: EVDO News :: EVDO Antennas :: Buy Verizon :: Buy Sprint :: EVDO Amplifier |
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Dog-One EVDO User
Joined: 02 Apr 2005 Posts: 46 Location: Greenville, SC
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Posted: Wed Jun 01, 2005 5:16 pm Post subject: |
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| A lot of jitter there Mike, but it's about 100ms better than 1xRTT. |
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andy6432668 EVDO User
Joined: 02 Jun 2005 Posts: 46
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Posted: Thu Jun 02, 2005 6:31 am Post subject: Horrible ping times |
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| I will get on average on 1xRTT anywhere from 10 to 30 secends before the dormant stage becomes active after I click to open a web page I am using the pc5220 card . |
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Dog-One EVDO User
Joined: 02 Apr 2005 Posts: 46 Location: Greenville, SC
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Posted: Thu Jun 02, 2005 9:42 am Post subject: Re: Horrible ping times |
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| andy6432668 wrote: | | I will get on average on 1xRTT anywhere from 10 to 30 secends before the dormant stage becomes active after I click to open a web page I am using the pc5220 card . | I use my own brand of dormant killer under NetBSD (should work on other OSs with few changes) | Code: | | /sbin/ping -s 0 -T 1 -i 5 -n -q 66.174.168.4 & | Just drop this line in your /etc/rc.local file to let it run continuously at boot. It makes a huge difference and has nearly minimal bandwidth usage. |
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slobizman EVDO Fledgling
Joined: 07 Jun 2005 Posts: 16
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Posted: Tue Jun 07, 2005 2:07 pm Post subject: |
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| Hey Glint, I'm also out in the boonies (Edna Valley) of San Luis Obispo. I'm not using the 1X now, but I am desperately waiting for EVDO. As you know, high-speed options in SLO are limited. I have CIC Wireless for their horrible wireless service (but still better than Digital Putty) and cannot wait for EVDO. Do you have any idea when we will get it here? |
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daveinolywa EVDO Fledgling
Joined: 29 Jun 2005 Posts: 18
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Posted: Sun Jul 03, 2005 3:27 pm Post subject: |
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i checked and i dont have an rc.local file. i do have rc.netboot. would i have to create this file or do i need to dwnld a dormant killer file first?
i usually connect to EVDO but am in an area where dropping back to 1X would be common. also, wouldnt the dormant file prevent the "stay connected" prompt from popping up every half hour? |
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